tengwar Resources: Difference between revisions
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* Fonts | * Fonts | ||
** [http://home.att.net/~jameskass/code2001.htm ode2001] - A [http://www.unicode.org nicode] font which has experimental support for [[ | ** [http://home.att.net/~jameskass/code2001.htm ode2001] - A [http://www.unicode.org nicode] font which has experimental support for [[Michael Everson|Michael Everson]]'s Tengwar Unicode Proposal. | ||
***Requires that your OS cope with 'Astral Planes' (i.e. Unicode characters past hex 0xFFFF), which is where Tengwar keeps good company with Etruscan and Deseret --- though also Musical notations (including Byzantine and Gregorian neumes), Hieroglyphs, Mayan, and the oodles of Cantonese-specific characters that wouldn't fit below 0xFFFF. Making it cope is non-trivial in several instances. | ***Requires that your OS cope with 'Astral Planes' (i.e. Unicode characters past hex 0xFFFF), which is where Tengwar keeps good company with Etruscan and Deseret --- though also Musical notations (including Byzantine and Gregorian neumes), Hieroglyphs, Mayan, and the oodles of Cantonese-specific characters that wouldn't fit below 0xFFFF. Making it cope is non-trivial in several instances. | ||
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*****''Ooops'' | *****''Ooops'' | ||
** Are there any other Unicode Tengwar Fonts? (I'm working on a [[ | ** Are there any other Unicode Tengwar Fonts? (I'm working on a [[yudit|yudit]] mode for Tengwar, and Code2001 has spacing issues) | ||
*Editors | *Editors |
Latest revision as of 08:35, 30 June 2014
- Fonts
- ode2001 - A nicode font which has experimental support for Michael Everson's Tengwar Unicode Proposal.
- Requires that your OS cope with 'Astral Planes' (i.e. Unicode characters past hex 0xFFFF), which is where Tengwar keeps good company with Etruscan and Deseret --- though also Musical notations (including Byzantine and Gregorian neumes), Hieroglyphs, Mayan, and the oodles of Cantonese-specific characters that wouldn't fit below 0xFFFF. Making it cope is non-trivial in several instances.
- Huh? Tengwar currently starts at 0xE000 That's the Private Use section of Unicode, which means it's not intended as a permanent solution or canonical mapping. The proposal proper is for 0x1xxxx, and has not yet been approved. It will likelier fare better than Klingon pIqaD, though... :-(
- Requires that your OS cope with 'Astral Planes' (i.e. Unicode characters past hex 0xFFFF), which is where Tengwar keeps good company with Etruscan and Deseret --- though also Musical notations (including Byzantine and Gregorian neumes), Hieroglyphs, Mayan, and the oodles of Cantonese-specific characters that wouldn't fit below 0xFFFF. Making it cope is non-trivial in several instances.
- Ooops
- Are there any other Unicode Tengwar Fonts? (I'm working on a yudit mode for Tengwar, and Code2001 has spacing issues)
- Editors
- engwar Scribe for Windows.
- riginal lojban mode (direct link)
- itcion's lojban modes
- aTT for Windows, Linux, and other OS's
- Canonical lojban and xwaver's mode available
- aTT for Windows, Linux, and other OS's