lo valsi po la nicte cadzu: Difference between revisions

From Lojban
Jump to navigation Jump to search
m (Text replace - "gi'uste" to "gimste")
No edit summary
 
Line 1: Line 1:
mi finti lo dei valsi ca lo nu mi tcidu [[la nicte cadzu|la nicte cadzu]]
mi finti lo dei valsi ca lo nu mi tcidu [[la nicte cadzu|la nicte cadzu]]


* {jvsv peisku} - has thought
* {{jvs|peisku}} - has thought
* {jvsv badgau} - defender / to defend
* {{jvs|badgau}} - defender / to defend


* {jvsv tolrinsa} - to goodbye?
* {{jvs|tolrinsa}} - to goodbye?
* {jvsv blupinxe} - vampire
* {{jvs|blupinxe}} - vampire


* {jvsv nerklaji} - hallway
* {{jvs|nerklaji}} - hallway
* {jvsv dakyxa'i} - dagger
* {{jvs|dakyxa'i}} - dagger


* {jvsv cladakyxa'i} - sword
* {{jvs|cladakyxa'i}} - sword
* {jvsv rajyserti} - ladder
* {{jvs|rajyserti}} - ladder


* {jvsv oxtapodi} - octopus
* {{jvs|oxtapodi}} - octopus
* {jvsv cmibi'o} - join
* {{jvs|cmibi'o}} - join


* {jvsv remsmimi'i} - automaton
* {{jvs|remsmimi'i}} - automaton
* {jvsv rapcreze'a} - practice
* {{jvs|rapcreze'a}} - practice


* {jvsv nurfu'i} - backup
* {{jvs|nurfu'i}} - backup
* {jvsv dabytadji} - martial art
* {{jvs|dabytadji}} - martial art


* {jvsv ja'urxe'a} - beak
* {{jvs|ja'urxe'a}} - beak
* {jvsv ruxse'i} - soul
* {{jvs|ruxse'i}} - soul


* {jvsv xairgau} - injurer / to injure
* {{jvs|xairgau}} - injurer / to injure
* {jvsv tu'urbirka} - tentacle
* {{jvs|tu'urbirka}} - tentacle


* {jvsv spogau} - destroyer / to destroy
* {{jvs|spogau}} - destroyer / to destroy
* {jvsv celgunta} - shoot
* {{jvs|celgunta}} - shoot


* {jvsv faurtei} - has duration
* {{jvs|faurtei}} - has duration
* {jvsv xumjimcelxa'i} - gun
* {{jvs|xumjimcelxa'i}} - gun


Unformatted stuff what needs fixing:
Unformatted stuff what needs fixing:
Line 48: Line 47:
===  le brivla ===
===  le brivla ===


* {jvsv lardai} - piece of art
* {{jvs|lardai}} - piece of art
**d1 is a piece of art created by process l1 which is an art [[creative application|creative application]] of craft/skill l2 (idea/activity)
**d1 is a piece of art created by process l1 which is an art [[creative application|creative application]] of craft/skill l2 (idea/activity)


* {jvsv velji'i} - evidence
* {{jvs|velji'i}} - evidence
* {jvsv tacsa'e} - lick
* {{jvs|tacsa'e}} - lick


**tance satre
**tance satre
Line 58: Line 57:


**x1 satre x2 x3 gi'e se tance x3 .i je x3 srana da po'o poi ponse su'o re tance
**x1 satre x2 x3 gi'e se tance x3 .i je x3 srana da po'o poi ponse su'o re tance
* {jvsv tatyji'o} - nipple
* {{jvs|tatyji'o}} - nipple


**see gimste tatru
**see gimste tatru
**tatru jipno
**tatru jipno


* {jvsv sakcpu} - suck (agentive)
* {{jvs|sakcpu}} - suck (agentive)
**see gimste sakci
**see gimste sakci


**sakci lacpu
**sakci lacpu
* {jvsv cindji} - lust
* {{jvs|cindji}} - lust


**cinse djica
**cinse djica
Line 73: Line 72:


**x1 x2 djica x3 gi'e cinse x4 x5 .i x3 so'e roi mintu lo nu se pluka ja tolcortu kei .a lo simsa
**x1 x2 djica x3 gi'e cinse x4 x5 .i x3 so'e roi mintu lo nu se pluka ja tolcortu kei .a lo simsa
* {jvsv tolcortu} - pleasure
* {{jvs|tolcortu}} - pleasure


* {jvsv ralcinfra} - orgasm
* {{jvs|ralcinfra}} - orgasm
**ralju ke cinse frati
**ralju ke cinse frati


Line 85: Line 84:


**x1 desku x2 poi bapli kei gi'e sluji x3 x4
**x1 desku x2 poi bapli kei gi'e sluji x3 x4
* {jvsv tupyjanco} - hip
* {{jvs|tupyjanco}} - hip


* {jvsv bargau} - leave; go outside of
* {{jvs|bargau}} - leave; go outside of
* {jvsv slupli} - exercise
* {{jvs|slupli}} - exercise


* {jvsv jesydi'u} - tower
* {{jvs|jesydi'u}} - tower
**jesni dinju
**jesni dinju


Line 96: Line 95:
**x1 dinju be x2 co jesni x3
**x1 dinju be x2 co jesni x3


* {jvsv tabykrili} - diamond
* {{jvs|tabykrili}} - diamond
**tabno krili
**tabno krili


Line 102: Line 101:
**x1 krili lo tabno po'o x2
**x1 krili lo tabno po'o x2


* {jvsv ka'orze'a} - heal
* {{jvs|ka'orze'a}} - heal
**kanro + zenba
**kanro + zenba


Line 108: Line 107:
**x1 zenba fi x2 fe lo ka ce'u kanro x3
**x1 zenba fi x2 fe lo ka ce'u kanro x3


* {jvsv rejgau} - record, agentive
* {{jvs|rejgau}} - record, agentive
* {jvsv desygau} - shake/wave (agentive)
* {{jvs|desygau}} - shake/wave (agentive)


* {jvsv purlamke'u} - previous time
* {{jvs|purlamke'u}} - previous time
* {jvsv tolcro} - pleasure
* {{jvs|tolcro}} - pleasure


* {jvsv tolcanci} - appear
* {{jvs|tolcanci}} - appear
* {jvsv tengau} - stretch (agentive)
* {{jvs|tengau}} - stretch (agentive)


**g1 stretches t1;g1 causes t1 to stretch / extend to range t2 [[interval/extent]] in dimension t3 from relaxed range t4
**g1 stretches t1;g1 causes t1 to stretch / extend to range t2 [[interval/extent]] in dimension t3 from relaxed range t4
**x1 gasnu lo nu x2 tcena x3 x4 x5
**x1 gasnu lo nu x2 tcena x3 x4 x5


* {jvsv brabra} - massive, giant
* {{jvs|brabra}} - massive, giant
* {jvsv pofgau} - break (functional)
* {{jvs|pofgau}} - break (functional)


* {jvsv popygau} - break (physical)
* {{jvs|popygau}} - break (physical)
* {jvsv jivgau} - convince
* {{jvs|jivgau}} - convince


**jinvi gasnu
**jinvi gasnu
Line 130: Line 129:


**x1 gasnu lo nu x2 jinvi x3 x4 x5 .i x5 pi so'i roi simsa lo du'u x1 catni cusku
**x1 gasnu lo nu x2 jinvi x3 x4 x5 .i x5 pi so'i roi simsa lo du'u x1 catni cusku
* {jvsv xukmrmodafinili} - Modafinil
* {{jvs|xukmrmodafinili}} - Modafinil


**x1 is a quantity of the drug Modafinil
**x1 is a quantity of the drug Modafinil
* {jvsv sligau} - wave / wag
* {{jvs|sligau}} - wave / wag


**slilu gasnu
**slilu gasnu
Line 139: Line 138:


**x1 gasnu lo nu x2 slilu x3 x4
**x1 gasnu lo nu x2 slilu x3 x4
* {jvsv jdegau} - warn
* {{jvs|jdegau}} - warn


**From gismu list kajde
**From gismu list kajde
Line 145: Line 144:


**loses k1; check that
**loses k1; check that
* {jvsv zgagau} - point out
* {{jvs|zgagau}} - point out


**zgana gasnu
**zgana gasnu
Line 151: Line 150:


**x1 gasnu lo nu x2 zgana x3 x4 x5
**x1 gasnu lo nu x2 zgana x3 x4 x5
* {jvsv gapmla} - above
* {{jvs|gapmla}} - above


* {jvsv cuxyvra} - switch
* {{jvs|cuxyvra}} - switch
**cuxna vraga
**cuxna vraga


Line 159: Line 158:
**x1 cuxna vraga lo nu cuxna fi x2 kei x3 x4 fi'o ca se  cuxna x5
**x1 cuxna vraga lo nu cuxna fi x2 kei x3 x4 fi'o ca se  cuxna x5


*BAH! - pavypa'a - expect -- we coined {jvsv kanpe} instead
*BAH! - pavypa'a - expect -- we coined {{jvs|kanpe}} instead
**pa pacna
**pa pacna


Line 165: Line 164:
**x1 pacna x2 li ji'i pa
**x1 pacna x2 li ji'i pa


* {jvsv peisku} - has thought
* {{jvs|peisku}} - has thought
**x1 thinks x2
**x1 thinks x2


**Defined in jbovlaste.
**Defined in jbovlaste.
* {jvsv badgau} - defender
* {{jvs|badgau}} - defender


**x1 causes event x2 which defends ...
**x1 causes event x2 which defends ...
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv tolrinsa} - offers goodbyes
* {{jvs|tolrinsa}} - offers goodbyes
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv blupinxe} - vampire
* {{jvs|blupinxe}} - vampire
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv nerklaji} - hallway
* {{jvs|nerklaji}} - hallway
**x1 klaji x2 x3 gi'e nenri x2
**x1 klaji x2 x3 gi'e nenri x2


**Defined in jbovlaste.
**Defined in jbovlaste.
* {jvsv dakyxa'i} - dagger
* {{jvs|dakyxa'i}} - dagger


**Defined in jbovlaste.
**Defined in jbovlaste.
* {jvsv cladakyxa'i} - sword
* {{jvs|cladakyxa'i}} - sword


**x1 xarci x2 x3 gi'e dakfu x2 x4 gi'e clani fi x5
**x1 xarci x2 x3 gi'e dakfu x2 x4 gi'e clani fi x5
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv rajyserti} - ladder
* {{jvs|rajyserti}} - ladder
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv oxtapodi} - octopus
* {{jvs|oxtapodi}} - octopus
**Defined in jbovlaste.
**Defined in jbovlaste.


* {jvsv cmibi'o} - join
* {{jvs|cmibi'o}} - join
**cmima binxo
**cmima binxo


Line 204: Line 203:
**b1=c1 becomes a member of group b2=c2 under conditions b3
**b1=c1 becomes a member of group b2=c2 under conditions b3


* {jvsv remsmimi'i} - automaton
* {{jvs|remsmimi'i}} - automaton
**remna simsa minji
**remna simsa minji


Line 210: Line 209:
**m1 = r1 = s1 is an automaton / mostly unintelligent android / humanoid machine for purpose m2 (s2 is "lo remna")
**m1 = r1 = s1 is an automaton / mostly unintelligent android / humanoid machine for purpose m2 (s2 is "lo remna")


* {jvsv rapcreze'a} - practice
* {{jvs|rapcreze'a}} - practice
**rapli certu zenba
**rapli certu zenba


Line 216: Line 215:
**x1 zenba lo ka ke'a certu x2 vau x3 se zu'e lo nu x4 rapli x5
**x1 zenba lo ka ke'a certu x2 vau x3 se zu'e lo nu x4 rapli x5


* {jvsv nurfu'i} - backup
* {{jvs|nurfu'i}} - backup
**snura fukpi
**snura fukpi


Line 222: Line 221:
**x1 fukpi x2 x3 x4 te zu'e lo nu x2 snura x5 to x5 so'e roi daspo gi'a nu cirko toi
**x1 fukpi x2 x3 x4 te zu'e lo nu x2 snura x5 to x5 so'e roi daspo gi'a nu cirko toi


* {jvsv dabytadji} - martial art
* {{jvs|dabytadji}} - martial art
**damba tadji
**damba tadji


Line 228: Line 227:
**x1 tadji lo nu damba kei x2 gau x3 poi ke'a damba to lo se damba .e lo te damba cu so'a roi na srana lo tadji toi
**x1 tadji lo nu damba kei x2 gau x3 poi ke'a damba to lo se damba .e lo te damba cu so'a roi na srana lo tadji toi


* {jvsv ja'urxe'a} - beak
* {{jvs|ja'urxe'a}} - beak
**jgalu xedja
**jgalu xedja


Line 234: Line 233:
**x1 jgalu je xedja x2
**x1 jgalu je xedja x2


* {jvsv ruxse'i} - soul
* {{jvs|ruxse'i}} - soul
**See pruxi entry.
**See pruxi entry.


Line 240: Line 239:
**x1 pruxi gi'e sevzi x2
**x1 pruxi gi'e sevzi x2


* {jvsv xairgau} - injurer
* {{jvs|xairgau}} - injurer
**g1 causes event x1 which injures / harms / damages victim x2 in property x3 (ka) resulting in injury x4 (state)
**g1 causes event x1 which injures / harms / damages victim x2 in property x3 (ka) resulting in injury x4 (state)


**x1 gasnu x2 poi ke'a xrani x3 x4 x5
**x1 gasnu x2 poi ke'a xrani x3 x4 x5
* {jvsv tu'urbirka} - tentacle
* {{jvs|tu'urbirka}} - tentacle


**b1 = t1 is a tentacle / tube-shaped arm <nowiki>[body-part]</nowiki> of b2 (t2, t3 obvious from b2; generally skin and blood / flesh
**b1 = t1 is a tentacle / tube-shaped arm <nowiki>[body-part]</nowiki> of b2 (t2, t3 obvious from b2; generally skin and blood / flesh
**x1 birka x2 gi'e tubnu da poi mapti x2 gi'e so'e roi skina vau de poi mapti x2 gi'e so'e roi ciblu ja rectu
**x1 birka x2 gi'e tubnu da poi mapti x2 gi'e so'e roi skina vau de poi mapti x2 gi'e so'e roi ciblu ja rectu


* {jvsv spogau} - destroyer
* {{jvs|spogau}} - destroyer
**g1 destroys, using /through event d1, object / person d2
**g1 destroys, using /through event d1, object / person d2


**x1 gasnu lo nu x2 daspo x3
**x1 gasnu lo nu x2 daspo x3
* {jvsv celgunta} - shoot
* {{jvs|celgunta}} - shoot


**g1 (person/mass) shoots victim g2 with goal /objective g3 using launcher / gun c1 which launches /fires /shoots projectile/missile c2, propelled by c3 [[propellant /propulsion]]
**g1 (person/mass) shoots victim g2 with goal /objective g3 using launcher / gun c1 which launches /fires /shoots projectile/missile c2, propelled by c3 [[propellant /propulsion]]
**x1 gunta x2 x3 se pi'o x4 poi ke'a cecla x5 x6
**x1 gunta x2 x3 se pi'o x4 poi ke'a cecla x5 x6


* {jvsv faurtei} - has duration
* {{jvs|faurtei}} - has duration
**f1 is an event that has time / temporal duration t1 ranging  from starting time / event t2 to ending time / event t3
**f1 is an event that has time / temporal duration t1 ranging  from starting time / event t2 to ending time / event t3


**x1 fasnu ca x2 poi ke'a temci x3 x4
**x1 fasnu ca x2 poi ke'a temci x3 x4
* {jvsv xumjimcelxa'i} - gun
* {{jvs|xumjimcelxa'i}} - gun


**xukmi jinme cecla xarci
**xukmi jinme cecla xarci

Latest revision as of 06:23, 19 June 2014

mi finti lo dei valsi ca lo nu mi tcidu la nicte cadzu

Unformatted stuff what needs fixing:

le valsi

le cmene

  • la fekcrida - demon
  • la daspo fekcrida - bad demons
  • la sepli fekcrida - good demons

le brivla

  • lardai - piece of art
    • d1 is a piece of art created by process l1 which is an art creative application of craft/skill l2 (idea/activity)
    • tance satre
    • s1 = t2 (agent) licks / strokes / rubs s2 with tounge s3 = t1;x3 useful only for things with more than one tongue
    • x1 satre x2 x3 gi'e se tance x3 .i je x3 srana da po'o poi ponse su'o re tance
  • tatyji'o - nipple
    • see gimste tatru
    • tatru jipno
  • sakcpu - suck (agentive)
    • see gimste sakci
    • cinse djica
    • d1 = c1 lusts for / sexually desires activity / state d2 = c2 for purpose d3 thereby exhibiting sexuality / gender / sexual orientation c3 (ka) by standard c4;x3 is usually "lo nu se pluka / tolcortu" or similar
    • x1 x2 djica x3 gi'e cinse x4 x5 .i x3 so'e roi mintu lo nu se pluka ja tolcortu kei .a lo simsa
  • tolcortu - pleasure
    • f1 = c1 has an orgasm in response to stimulus f3 under conditions f4, thereby exhibiting sexuality / gender / sexual orientation c3 (ka) by standard c4;f2, c2 and all places of ralju lost to the concept of orgasm
    • x1 lo ralju be lo cinse se frati bei lo ka pluka be'o frati x2 x3 gi'e cinse x4 x5
  • UNUSED - baisludesku - convulsion
    • Muscle d1 = s1 convulses / siezes / cramps / involuntarily moves in response to force / event d2 = b1 affecting bodily function s2 in body s3; x4 has a seizure in muscle x1
    • x1 desku x2 poi bapli kei gi'e sluji x3 x4
  • tupyjanco - hip
    • d1 = j1 is a tower / needle shaped building for purpose d2 made of material(s) j2
    • x1 dinju be x2 co jesni x3
    • t1 = k1 is a quantity of / contains / is made of diamond / crystalline carbon in form/arrangement k3;k2 subsumed (is carbon)
    • x1 krili lo tabno po'o x2
    • z1=k1 (experiencer) heals / increases in health by amount z3 by health stabdard k2; z2 dropped; z3 could be used to describe a completed aspect of healing
    • x1 zenba fi x2 fe lo ka ce'u kanro x3
    • g1 stretches t1;g1 causes t1 to stretch / extend to range t2 interval/extent in dimension t3 from relaxed range t4
    • x1 gasnu lo nu x2 tcena x3 x4 x5
    • jinvi gasnu
    • g1 convinxes / causes j1 to think / opine j2 opinion (du'u) is true about subject/issue j3 on grounds j4: x5 is often something like "because x1 said so"
    • x1 gasnu lo nu x2 jinvi x3 x4 x5 .i x5 pi so'i roi simsa lo du'u x1 catni cusku
  • xukmrmodafinili - Modafinil
    • x1 is a quantity of the drug Modafinil
  • sligau - wave / wag
    • slilu gasnu
    • g1 wags / waves causes s1 to oscillate at rate/frequency s2 through set/sequence-of-states s3 (complete specification)
    • x1 gasnu lo nu x2 slilu x3 x4
  • jdegau - warn
    • From gismu list kajde
    • g1 warns / cautions k2 (person) of / about danger k3
    • loses k1; check that
  • zgagau - point out
    • zgana gasnu
    • g1 points out / indicates to observer z1 object / event z2 observable using senses/means z3 under conditions z4; g1 causes z1 to notice z2
    • x1 gasnu lo nu x2 zgana x3 x4 x5
  • gapmla - above
    • v1 = c1 is a switch / toggle for choosing from set/sequence of alternatives v2 = c3, with fulcrum v3 and arm v4 with current selection c2 choice
    • x1 cuxna vraga lo nu cuxna fi x2 kei x3 x4 fi'o ca se cuxna x5
  • BAH! - pavypa'a - expect -- we coined kanpe instead
    • pa pacna
    • x1 expects / predicts / event x2 with a subjectively expected likelihood at or near 1.0; x1 is certain / near certain that event x2 will occur
    • x1 pacna x2 li ji'i pa
  • peisku - has thought
    • x1 thinks x2
    • Defined in jbovlaste.
  • badgau - defender
    • x1 causes event x2 which defends ...
    • Defined in jbovlaste.
  • tolrinsa - offers goodbyes
    • Defined in jbovlaste.
  • blupinxe - vampire
    • Defined in jbovlaste.
  • nerklaji - hallway
    • x1 klaji x2 x3 gi'e nenri x2
    • x1 xarci x2 x3 gi'e dakfu x2 x4 gi'e clani fi x5
    • Defined in jbovlaste.
  • oxtapodi - octopus
    • Defined in jbovlaste.
    • x1 binxo lo cmima be x2 x3
    • b1=c1 becomes a member of group b2=c2 under conditions b3
    • x1 cu minji x2 gi'e xadni simsa lo remna
    • m1 = r1 = s1 is an automaton / mostly unintelligent android / humanoid machine for purpose m2 (s2 is "lo remna")
    • z1 = c1 (experiencer) increases in skill / expertise at z2 = c2 by amount z3 by means of repeating action r1 r2 times
    • x1 zenba lo ka ke'a certu x2 vau x3 se zu'e lo nu x4 rapli x5
    • f1 is a backup / danger avoiding duplicate / copy of f2 = s1 in form / medium f3 made by method f4 to protect / secure against event s2 (generally destruction or loss)
    • x1 fukpi x2 x3 x4 te zu'e lo nu x2 snura x5 to x5 so'e roi daspo gi'a nu cirko toi
    • t1 is a fighting technique / martial art used under conditions t3 by d1 (specific opponent and issue not usually relevant to technique)
    • x1 tadji lo nu damba kei x2 gau x3 poi ke'a damba to lo se damba .e lo te damba cu so'a roi na srana lo tadji toi
    • j1 = x1 is a / the beak / talon-like jaw (body part) of j2 = x2
    • x1 jgalu je xedja x2
    • p1 = s1 is the soul / spiritual self of s2
    • x1 pruxi gi'e sevzi x2
  • xairgau - injurer
    • g1 causes event x1 which injures / harms / damages victim x2 in property x3 (ka) resulting in injury x4 (state)
    • x1 gasnu x2 poi ke'a xrani x3 x4 x5
  • tu'urbirka - tentacle
    • b1 = t1 is a tentacle / tube-shaped arm [body-part] of b2 (t2, t3 obvious from b2; generally skin and blood / flesh
    • x1 birka x2 gi'e tubnu da poi mapti x2 gi'e so'e roi skina vau de poi mapti x2 gi'e so'e roi ciblu ja rectu
  • spogau - destroyer
    • g1 destroys, using /through event d1, object / person d2
    • x1 gasnu lo nu x2 daspo x3
  • celgunta - shoot
    • g1 (person/mass) shoots victim g2 with goal /objective g3 using launcher / gun c1 which launches /fires /shoots projectile/missile c2, propelled by c3 propellant /propulsion
    • x1 gunta x2 x3 se pi'o x4 poi ke'a cecla x5 x6
  • faurtei - has duration
    • f1 is an event that has time / temporal duration t1 ranging from starting time / event t2 to ending time / event t3
    • xukmi jinme cecla xarci
    • x1= c1 is a gun / chemically launched metal sluq throwing weapon for use against x2 by x3: weapon fires metallic objects x4 using chemical propellant x5
    • x1 poi xarci x2 x3 cu cecla x4 poi jinme ra'u vau x5 poi xukmi ra'u